Creative drama and gamification program to boost nature connection and recycling in children

Creative Drama and Gamification-Based Educational Experience: Its Effect on Children's Nature Connectedness and Recycling Behaviors

Not applicable Interventional Saglik Bilimleri Universitesi · NCT07039851

This program will test whether creative drama combined with gamification can help 10–12-year-old students feel more connected to nature and recycle more.

Quick facts

PhaseNot applicable
Study typeInterventional
Enrollment50 (estimated)
Ages10 Years to 12 Years
SexAll
SponsorSaglik Bilimleri Universitesi Academic / other
Locations1 site (Istanbul)
Trial IDNCT07039851 on ClinicalTrials.gov

What this trial studies

This randomized controlled experiment uses a pre-test/post-test design with 5th and 6th graders from schools affiliated with the Istanbul Provincial Directorate of National Education. The experimental group will receive an educational program themed around nature and recycling that integrates creative drama activities and gamified learning, while the control group receives no intervention during the study period. Outcomes include changes in nature connectedness and observed or self-reported recycling behaviors measured before and after the program. Data will be compared between groups to determine whether the intervention produces measurable behavioral or attitudinal change.

Who should consider this trial

Good fit: Ideal participants are male or female students aged 10–12 enrolled in 5th or 6th grade at schools under the Istanbul Provincial Directorate of National Education who have parental consent and can attend all sessions.

Not a fit: Children outside the 10–12 age range, those not enrolled in the participating schools, those unable to attend sessions, or children who already have very high nature connectedness may be less likely to benefit.

Why it matters

Potential benefit: If successful, the program could strengthen children's emotional bond with nature and increase recycling behaviors, supporting longer-term pro-environment habits.

How similar studies have performed: Previous work using drama or gamification separately has shown promise for improving environmental attitudes and engagement in young people, but combining both methods is less commonly tested.

Eligibility criteria

Show full inclusion / exclusion criteria
Inclusion Criteria:

* Male and female students aged 10 to 12 years.

Enrolled in 5th or 6th grade at middle schools affiliated with the Istanbul Provincial Directorate of National Education.

Voluntary participation with parental consent.

Able to attend all sessions and actively participate in the educational activities.

Exclusion Criteria:

\-

Where this trial is running

Istanbul

Study contacts

How to participate

  1. Review the eligibility criteria above with your treating physician.
  2. Visit the official trial page on ClinicalTrials.gov for the most current contact information and recruitment status.
  3. Contact the listed study coordinator or principal investigator to request pre-screening. Pre-screening is free and never obligates you to enroll.
Conditions Creative DramaGamificationCreative dramaNature connectednessRecycling behaviorsEnvironmental education
Last reviewed 2026-06-13 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.