NIH-funded research R01 grant

Gamified home walking program to help seniors with peripheral artery disease improve walking and quality of life

Official title: Gamification to Improve Adherence to Physical Activity Recommendations and Quality of Life in Patients with Peripheral Artery Disease

Funded at University of Pennsylvania · NIH-11449859 · Data updated 2026-11-12

A program uses game elements on wearable devices to help people 65+ with peripheral artery disease walk more at home and feel better.

Quick facts

Grant typeR01 grant
Study typeNIH-funded research
Funding institutionUniversity of Pennsylvania
NIH-funded
Lab location1 site (Philadelphia, United States)
Project startSeptember 1, 2026
Project endMay 31, 2031
Funding year2026
Award (this year)$844,276
NIH project number1R01HL181239-01A1
Project IDNIH-11449859 on NIH RePORTER

Who could benefit from this research

Could help

Adults 65 and older with peripheral artery disease who have difficulty accessing supervised exercise therapy.

Less likely to help

Patients who cannot use wearable devices or engage with gamified programs may not benefit.

What this research studies

This grant aims to create a fully home-based walking plan for people with PAD, using wearable tech and gamification to motivate regular activity. It builds on evidence that supervised exercise helps symptoms but many patients can’t access centers, so a convenient at-home approach could close that gap. The study will design and test a patient-friendly program guided by behavioral economics to sustain higher daily activity and improve function and quality of life. Participants will follow the home program, track progress with wearables, and engage with game-like rewards to stay motivated. Results could inform scalable options for improving mobility in older adults with PAD.

Why it matters

Potential benefit: If successful, this approach could make effective walking programs accessible at home, improving mobility and daily living for older adults with PAD.

How similar studies have gone: Previous work shows gamification can raise activity levels, but a fully home-based PAD program has not yet proven to improve walking capacity.

Where this research is happening

  • University of Pennsylvania
    Philadelphia, United States
    Active

Researchers

  • Principal investigator: Fanaroff, Alexander Craig — University of Pennsylvania
  • Study coordinator: Fanaroff, Alexander Craig

Related research

Other NIH-funded projects on the same topics.

About this research

  1. This is an active NIH-funded research project — typically early-stage science, not a clinical trial accepting patient enrollment.
  2. Some NIH-funded labs run parallel clinical studies or seek volunteers for related work. To check, contact the principal investigator or institution listed above.
  3. For full project details, budget, and progress reports, visit the official NIH RePORTER page.
Last reviewed 2026-11-14 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.