VR-based wrist anatomy learning compared with standard teaching for first-year medical students
Official title: Comparison of PlayStation VR2-Based Virtual Reality vs. Classical Method in Teaching Wrist Anatomy: A Randomized Controlled Study
Run by University of Kyrenia · NCT07558551 · Data updated 2026-11-12
This trial tests whether a PlayStation VR2 wrist anatomy module helps first-year medical students learn and remember wrist anatomy better than traditional lectures and models.
Quick facts
| Study type | Interventional |
|---|---|
| Ages | 18 Years and up |
| Sex | All |
| Enrollment | 80 (estimated) |
| Sponsor | University of Kyrenia Academic / other |
| Locations | 2 sites (Kyrenia, Keryneia and 1 other locations) |
| Status | Recruiting |
| Started | May 15, 2026 |
| Main results expected | June 2026 |
| Study ends | August 2026 |
| Registry record updated | May 26, 2026 |
| Trial ID | NCT07558551 on ClinicalTrials.gov |
Is this trial a fit for you?
✓Likely a good fit
Ideal candidates are first-year medical students at Kyrenia University who consent to participate and are 18 years or older.
✕Probably not a fit
Students who do not respond well to VR or who have motion sickness or glasses/comfort issues may not benefit from the VR format.
A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.
What this trial studies
In this single-center randomized trial, first-year medical students at Kyrenia University are assigned to either a VR-based wrist anatomy module or a classical teaching session. The VR group uses PlayStation 5 and PSVR2 for a 30–35 minute interactive exploration of carpal bones and nearby structures, while the control group receives a standard 30–35 minute faculty-led lecture with atlas and 3D models. Outcomes include immediate post-test knowledge, a 2–4 week retention test, learning satisfaction, cognitive load, and VR-related side effects, with blinded assessors for outcome measurements.
Why it matters
Potential benefit: If successful, the VR approach could improve how efficiently and enjoyably students learn complex wrist anatomy and potentially be adopted in medical education.
How similar studies have gone: Previous studies suggest 3D visualization aids can aid anatomy learning, but consumer-grade VR like PSVR2 in this specific domain is relatively novel; outcomes are promising but not yet definitive.
Who can join: the full rules
Show full inclusion / exclusion criteria
Inclusion Criteria: * First-year medical student at Kyrenia University * Age ≥ 18 years * Voluntary participation * Signed written informed consent Exclusion Criteria: * First-year medical student at Kyrenia University * Age ≥ 18 years * Voluntary participation * Signed written informed consent
Where it's running
-
Dr. Suat Gunsel University of Kyrenia Hospital
Kyrenia, Cyprus Recruiting -
Dr. Suat Gunsel University of Kyrenia Hospital
Kyrenia, Keryneia, Cyprus Completed
Study contacts
- Study coordinator: Utku Gurhan, md
- Email: utkugrhn@gmail.com
- Phone: +905391126898
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How to take part
- Review the eligibility criteria above with your treating physician.
- Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
- Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.