Clinical trial Recruiting at 1 site Interventional Ages 18 and up

Self-Directed Upper-Extremity Gaming for Inpatients After Stroke

Official title: Self-Directed Upper Extremity Gaming in Inpatients With Stroke: A Feasibility Study

Run by Shirley Ryan AbilityLab · NCT07806097 · Data updated 2026-11-12

Inpatients after stroke try a hands-free gaming system that uses motion capture to guide arm and hand movements during fun games, without any devices.

Quick facts

Study typeInterventional
Ages18 Years and up
SexAll
Enrollment30 (estimated)
SponsorShirley Ryan AbilityLab
Academic / other
Locations1 site (Chicago, Illinois)
StatusRecruiting
StartedJuly 20, 2026
Main results expectedJuly 20, 2027
Study endsDecember 20, 2027
Registry record updatedSeptember 8, 2026
Trial IDNCT07806097 on ClinicalTrials.gov

Is this trial a fit for you?

Likely a good fit

Adults hospitalized for stroke who have modest upper-limb impairment (ARAT >5 and <40) and can follow simple instructions, with enough vision and cognition to participate.

Probably not a fit

Patients with severe neglect, significant aphasia, or medical conditions that preclude unsupervised upper-extremity activity may not benefit.

A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.

What this trial studies

STRIVE is a prospective feasibility study using a camera-based, markerless motion capture setup to track arm and hand movements during in-room gaming. Patients can start sessions with a single TV remote button, while the system adapts game difficulty to the user’s ability. The study uses a four-phase co-design approach: initial usability testing, clinical Feasibility assessment, design refinements to STRIVEv2, and a second usability testing phase with daily sessions. An occupational therapist supervises setup and safety, and de-identified session data are collected without video or audio recordings. The intervention targets self-directed, repetitive upper-extremity movements during therapy-friendly gameplay in medically stable inpatients.

Why it matters

Potential benefit: If successful, STRIVE could provide an engaging, device-free way to practice arm movements and potentially enhance upper-extremity rehabilitation after stroke.

How similar studies have gone: Previous work shows that markerless, game-based rehabilitation approaches can be feasible and acceptable in inpatient settings, though STRIVE uniquely combines co-design, explicit safety, and repeated daily sessions.

Who can join: the full rules

Show full inclusion / exclusion criteria
Inclusion Criteria:

* admitted for IP stroke rehabilitation ARAT \>5 and \<40 at enrollment
* sufficient cognition and vision to follow simple instructions
* medically stable for independent seated or supine UE activity

Exclusion Criteria:

* severe neglect that prevents task engagement
* significant aphasia that prevents understanding of instructions
* medical contraindications to unsupervised UE activity as determined by the treating team

Where it's running

  • Shirley Ryan AbilityLab
    Chicago, Illinois, United States
    Recruiting

Study contacts

  • Principal investigator: Milap Sandhu — Shirley Ryan AbilityLab
  • Study coordinator: Rachel A Kalvakota, OTD, OTR/L
  • Email: rkalvakota@sralab.org
  • Phone: 3122383947

Similar studies

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How to take part

  1. Review the eligibility criteria above with your treating physician.
  2. Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
  3. Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.
Last reviewed 2026-11-14 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.