Clinical trial Recruiting at 1 site Interventional Ages 18 and up

SugarVita 2.0: a 12-week digital game for adults with type 2 diabetes

Official title: SugarVita 2.0: Confirmation of a Serious Game for Self-management of Diabetes

Run by Maxima Medical Center · NCT07812623 · Data updated 2026-11-12

This 12-week pilot tests SugarVita 2.0, a serious digital game, to see if it helps adults with type 2 diabetes manage their condition and feel more confident.

More Diabetes Mellitus trials

Quick facts

Study typeInterventional
Ages18 Years and up
SexAll
Enrollment30 (estimated)
SponsorMaxima Medical Center
Academic / other
Locations1 site (Eindhoven, North Brabant)
StatusRecruiting
StartedAugust 5, 2026
Main results expectedAugust 1, 2027
Study endsAugust 1, 2027
Registry record updatedSeptember 10, 2026
Trial IDNCT07812623 on ClinicalTrials.gov

Is this trial a fit for you?

Likely a good fit

Adults aged 18 or older with type 2 diabetes, HbA1c above 7.0% (55 mmol/mol), BMI over 25 kg/m², and sufficient Dutch language ability.

Probably not a fit

Individuals with pregnancy, active cancer (other than treated skin cancers), or those unable to use a digital game regularly may not benefit.

A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.

What this trial studies

This multicenter, single-arm pilot study will examine usability and preliminary effects of SugarVita 2.0 in adults with type 2 diabetes. Participants will use the digital game over 12 weeks, following a predefined schedule, while researchers assess diabetes self-management, self-confidence, distress, knowledge, HbA1c, and, when available, continuous glucose monitoring metrics. The game provides a semi-personalized glucose simulator and interactive decision-making about nutrition, activity, and medications. Prior work with the original SugarVita suggested improvements in knowledge and self-management, and SugarVita 2.0 aims to enhance education and personalization. Usability and engagement metrics, including play time and frequency, will be collected to understand how users interact with the game.

Why it matters

Potential benefit: If successful, SugarVita 2.0 could improve diabetes knowledge, self-management, and possibly glycemic control for adults with type 2 diabetes.

How similar studies have gone: Previous pilots with the original SugarVita showed improvements in knowledge, self-management, and HbA1c, with higher engagement linked to greater benefit.

Who can join: the full rules

Show full inclusion / exclusion criteria
Inclusion Criteria:

* Adults aged 18 years or older
* Diagnosis of type 2 diabetes mellitus (T2DM)
* Written informed consent obtained before any study procedures
* HbA1c \>55 mmol/mol prior to study participation
* For participants with T2DM only: BMI \>25 kg/m²
* Sufficient command of the Dutch language to complete study questionnaires

Exclusion Criteria:

* Pregnancy or breastfeeding
* Active malignancy, except adequately treated basal cell carcinoma or squamous cell carcinoma of the skin

Where it's running

  • Maxima Medical Centre
    Eindhoven, North Brabant, Netherlands
    Recruiting

Study contacts

Similar studies

Other studies for the same condition or treatment. Recruiting studies are listed first.

How to take part

  1. Review the eligibility criteria above with your treating physician.
  2. Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
  3. Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.
Last reviewed 2026-11-14 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.