NIH-funded research R37 grant

A video game to help women with metastatic breast or advanced gynecologic cancer speak up for their care

Official title: Efficacy of a self-advocacy serious game intervention for women with advanced cancer

Funded at University of Pittsburgh at Pittsburgh · NIH-11171425 · Data updated 2026-11-12

An interactive, multi-session video game teaches adult women with metastatic breast or advanced gynecologic cancer practical self-advocacy skills to manage symptoms and get care that matches their priorities.

More Advanced Cancer research and trials

Quick facts

Grant typeR37 grant
Study typeNIH-funded research
Funding institutionUniversity of Pittsburgh at Pittsburgh
NIH-funded
Lab location1 site (Pittsburgh, United States)
Project startSeptember 1, 2021
Project endAugust 31, 2026
Funding year2025
Award (this year)$593,741
NIH project number5R37CA262025-05
Project IDNIH-11171425 on NIH RePORTER

Who could benefit from this research

Could help

Adult women (21+) living with metastatic breast cancer or advanced gynecologic cancer who can use a digital app or participate in remote/clinic sessions are ideal candidates.

Less likely to help

This intervention is unlikely to help men, people with early-stage disease, or patients who cannot or will not use a smartphone/tablet or computer.

What this research studies

You would use a multi-session, interactive serious game that simulates real conversations and decisions patients face in cancer care. The app provides tailored goal-setting and practice scenarios to build self-advocacy skills you can use with clinicians and caregivers. The approach uses behavior-change techniques and immersive, accessible technology so skills learned in the game transfer to real life. The study compares outcomes for women who use the game to determine if it helps with symptom management and quality of life.

Why it matters

Potential benefit: If successful, the intervention could help women better manage symptoms, improve quality of life, and receive more patient-centered care.

How similar studies have gone: Serious-game interventions have improved health behaviors and skill learning in other conditions, though using games specifically to teach self-advocacy in advanced cancer is relatively new.

Where this research is happening

  • University of Pittsburgh at Pittsburgh
    Pittsburgh, United States
    Active

Researchers

  • Principal investigator: Thomas, Teresa Hagan — University of Pittsburgh at Pittsburgh
  • Study coordinator: Thomas, Teresa Hagan

Related research

Other NIH-funded projects on the same topics.

About this research

  1. This is an active NIH-funded research project — typically early-stage science, not a clinical trial accepting patient enrollment.
  2. Some NIH-funded labs run parallel clinical studies or seek volunteers for related work. To check, contact the principal investigator or institution listed above.
  3. For full project details, budget, and progress reports, visit the official NIH RePORTER page.
Last reviewed 2026-11-14 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.