Using virtual reality to improve sitting balance in hemiplegic patients
Official title: THE EFFECT OF VIRTUAL REALITY APPLICATIONS ON SITTING BALANCE IN HEMIPLEGIA: A RANDOMIZED CONTROLLED STUDY
Run by Gaziosmanpasa Research and Education Hospital · NCT06422754 · Data updated 2026-05-14
This study is no longer in our active list. It may have stopped recruiting or finished. The details below are as of 2026-05-14 and are kept for reference. Check ClinicalTrials.gov for its current status, or see similar studies below.
This study tests if using virtual reality games can help improve sitting balance and quality of life for adults with hemiplegia during their rehabilitation.
Quick facts
| Study type | Interventional |
|---|---|
| Ages | 18 Years and up |
| Sex | All |
| Enrollment | 36 (estimated) |
| Sponsor | Gaziosmanpasa Research and Education Hospital Government |
| Locations | 1 site (Istanbul) |
| Trial ID | NCT06422754 on ClinicalTrials.gov |
Is this trial a fit for you?
✓Likely a good fit
Ideal candidates are adults over 18 years with hemiplegia who are within 1-18 months post-stroke and have stable medical conditions.
✕Probably not a fit
Patients with a history of multiple strokes, severe communication impairments, or other significant neurological disorders may not benefit from this study.
A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.
What this trial studies
This study investigates the effects of virtual reality applications on sitting balance and overall quality of life in patients with hemiplegia. It is designed as a single-blind randomized controlled trial involving patients over 18 years old who are undergoing rehabilitation. Participants will be divided into two groups: one receiving conventional rehabilitation and the other incorporating virtual reality balance games alongside conventional exercises. Various assessments will be conducted before and after the intervention to evaluate improvements in balance and functionality.
Why it matters
Potential benefit: If successful, this approach could significantly enhance sitting balance and quality of life for hemiplegic patients.
How similar studies have gone: Other studies have shown promising results using virtual reality for rehabilitation, suggesting potential success for this approach.
Who can join: the full rules
Show full inclusion / exclusion criteria
Inclusion Criteria: * 1. Stable medical condition 2. Over 18 years of age 3. A score of 23 or above on the mini mental state test (MMDT) or the mini mental state test for the untrained (MMDT-E) 4. Within the period of 1-18 months after stroke 5. A score of 3 or 4 on the 3rd item of the Berg Balance Scale (BBS), which evaluates the balance of sitting without support (3= can sit for 2 minutes under supervision, 4= can sit safely for 2 minutes). Exclusion Criteria: * 1. Previous history of stroke 2. Aphasic patients in whom information exchange is not possible 3. Patients with impaired vision, hearing and vestibular system 4. Musculoskeletal and nervous system disorders other than stroke that may cause physical disability 5. Patients with a history of epilepsy 6. Cerebrovascular attack involving more than one hemisphere 7. Presence of cerebellar lesions or impaired cerebellar tests
Where it's running
-
Erva Kahraman
Istanbul, Turkey Recruiting
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How to take part
- Review the eligibility criteria above with your treating physician.
- Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
- Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.