Rehabilitative video games to improve balance and confidence in older adults

The Effects Of A Video-Based Game Intervention On Cognitive, Physical And Psychosocial Outcomes In Older Adults

Not applicable Interventional Biruni University · NCT07433608

This program will test whether a rehabilitative video game can improve balance, visual-motor skills, and confidence in people aged 60 and older.

Quick facts

PhaseNot applicable
Study typeInterventional
Enrollment32 (estimated)
Ages60 Years to 69 Years
SexFemale
SponsorBiruni University Academic / other
Locations1 site (Istanbul, Zeytinburnu)
Trial IDNCT07433608 on ClinicalTrials.gov

What this trial studies

This randomized, two-group parallel trial will compare a rehabilitative game-based intervention using the BeCure system to a no-intervention control in adults aged 60 and over. Participants will be randomly assigned to the intervention or control group and complete baseline and post-intervention assessments. The intervention group will attend two 30-minute game-based training sessions per week for six weeks targeting balance, coordination, and visual-motor integration, while the control group will only complete assessments. Primary outcomes are changes in balance performance, visual-motor integration, and self-efficacy measured before and after the 6-week period.

Who should consider this trial

Good fit: Ideal candidates are community-dwelling adults aged 60 or older with MMSE scores of 24 or higher who can follow verbal instructions and attend twice-weekly on-site sessions.

Not a fit: People with dementia, diagnosed neurological, orthopedic, or psychiatric conditions, acute orthopedic injuries, or sensory impairments that prevent participation are unlikely to benefit from this intervention.

Why it matters

Potential benefit: If successful, the intervention could help older adults improve balance, hand-eye coordination, and confidence in daily activities.

How similar studies have performed: Previous small studies of game-based and virtual-reality balance training in older adults have shown promising, though not definitive, improvements in balance and confidence.

Eligibility criteria

Show full inclusion / exclusion criteria
Inclusion Criteria:

Age 60 years or older A score of 24 or higher on the Mini Mental State Examination (MMSE) Ability to understand and follow verbal instructions Willingness to participate voluntarily

Exclusion Criteria:

Presence of a neurological, orthopedic, or psychiatric diagnosis Medical contraindications to exercise Diagnosis of dementia Acute orthopedic injury Visual or hearing impairment that would interfere with participation Inability to attend sessions regularly

Where this trial is running

Istanbul, Zeytinburnu

How to participate

  1. Review the eligibility criteria above with your treating physician.
  2. Visit the official trial page on ClinicalTrials.gov for the most current contact information and recruitment status.
  3. Contact the listed study coordinator or principal investigator to request pre-screening. Pre-screening is free and never obligates you to enroll.
Conditions HealhtyAgingBalanceSelf EfficacyVisual Motor IntegrationVirtual RealityVisual-Motor IntegrationOlder Adults
Last reviewed 2026-06-13 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.