No Baby No videogame to help teens use contraception
Official title: Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents: A Randomized Trial
Run by Weill Medical College of Cornell University · NCT06990724 · Data updated 2026-11-12
This project tries a videogame called No Baby No to see if it helps 15–20-year-olds use contraception more than playing a commercial game.
Quick facts
| Study type | Interventional |
|---|---|
| Ages | 15 Years to 20 Years |
| Sex | All |
| Enrollment | 850 (estimated) |
| Sponsor | Weill Medical College of Cornell University Academic / other |
| Locations | 7 sites (Brooklyn, New York and 6 other locations) |
| Status | Recruiting |
| Started | June 11, 2025 |
| Main results expected | November 2027 |
| Study ends | November 2027 |
| Registry record updated | December 22, 2025 |
| Trial ID | NCT06990724 on ClinicalTrials.gov |
Is this trial a fit for you?
✓Likely a good fit
Teens aged 15–20, male or female, who can read English or Spanish and have a smartphone or personal email for screening are the intended participants.
✕Probably not a fit
Those younger than 15 or older than 20, people who cannot read English or Spanish, or those without a smartphone or personal email would be ineligible and unlikely to benefit from this program.
A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.
What this trial studies
This interventional project compares a custom sexual-health videogame (No Baby No) to an attention/time-matched commercial game control among adolescents. Participants aged 15–20 who speak English or Spanish are screened using a smartphone QR code or personal email and enrolled at community sites. Enrolled teens are assigned to play either the No Baby No videogame intervention or the commercial game and follow-up measures track contraceptive non-use over time. The main outcome is reduction in contraceptive non-use, with behavioral measures collected during and after the intervention.
Why it matters
Potential benefit: If successful, the videogame could increase contraceptive use among adolescents and lower their risk of unintended pregnancy.
How similar studies have gone: Previous videogame-based sexual health programs have shown modest gains in knowledge and intentions, but evidence that games change actual contraceptive use is limited and mixed.
Who can join: the full rules
Show full inclusion / exclusion criteria
Inclusion Criteria: * Male or Female * Age15-20 at the time of enrollment * Able to speak and read English or Spanish * Have a smart phone (to scan QR code) or personal email account (to take screening questionnaire) Exclusion Criteria: * Age less than 15 or older than 20 * Unable to speak and read English or Spanish * Do not have a smart phone or personal email account
Where it's running
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Sesame Flyers International Inc.
Brooklyn, New York, United States Recruiting -
El Barrio Operation Fightback
New York, New York, United States Recruiting -
King of Kings Foundation
Queens, New York, United States Recruiting -
New York Center for Interpersonal Development (NYCID)
Staten Island, New York, United States Recruiting -
Aspira
The Bronx, New York, United States Recruiting -
Destination Tomorrow
The Bronx, New York, United States Recruiting
Show 1 more location
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Bronx Health Link
The Bronx, New York, United States Not yet recruiting
Study contacts
- Principal investigator: Aileen Gariepy, MD, MPH, MHS — Weill Medical College of Cornell University
- Study coordinator: Miah Roberts Miah Roberts
- Email: mir4017@med.cornell.edu
- Phone: (347)366-0286
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How to take part
- Review the eligibility criteria above with your treating physician.
- Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
- Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.