How video games affect sleep in adult gamers without gaming disorder
Official title: Assessment and Characterization of Sleep Among Video Game Adult Players Without Video Game Use Disorder : a Feasability Study
Run by Centre Hospitalier Universitaire de Besancon · NCT07411404 · Data updated 2026-11-12
This project will try methods to measure how playing video games affects sleep in adults who play regularly and in people who rarely play.
Quick facts
| Study type | Interventional |
|---|---|
| Ages | 18 Years to 40 Years |
| Sex | All |
| Enrollment | 40 (estimated) |
| Sponsor | Centre Hospitalier Universitaire de Besancon Academic / other |
| Locations | 1 site (Besançon) |
| Status | Recruiting |
| Started | December 1, 2025 |
| Main results expected | September 2027 |
| Study ends | September 2027 |
| Registry record updated | July 22, 2026 |
| Trial ID | NCT07411404 on ClinicalTrials.gov |
Is this trial a fit for you?
✓Likely a good fit
Ideal candidates are adults 18–40 who either play video games at least three times per week for the past two years (regular gamers) or are non-players/occasional players, and who can provide informed consent and comply with study procedures.
✕Probably not a fit
People who work nights, are being treated for sleep disorders or using medications/supplements that affect melatonin, have neurological or psychiatric disorders, or have major addictions are unlikely to benefit from participation.
A plain-English reading of the study's rules. Only the study team can confirm whether you qualify.
What this trial studies
This feasibility project enrolls adults aged 18–40 who are regular gamers or occasional/non-players to test a protocol for measuring sleep after gaming. Participants will wear actigraphy devices and provide melatonin samples while researchers record gaming habits and adherence to measurement procedures. The primary goals are to identify barriers and facilitators for recruitment, sample collection, and participant adherence to objective sleep measures. Results will be used to refine the protocol for a larger future study.
Why it matters
Potential benefit: If successful, this work could enable larger studies that produce clearer guidance on how gaming habits affect sleep and inform strategies to protect sleep in adult gamers.
How similar studies have gone: Prior small studies have used actigraphy and melatonin measures to link evening screen use with altered sleep timing, but feasibility of a combined, clinic-based protocol in adult gamers has not been well established.
Who can join: the full rules
Show full inclusion / exclusion criteria
Inclusion Criteria: * Women and men aged 18 to 40 * Signed informed consent form * For regular gamers: playing video games at least 3 times a week in the past 2 years, with IGDT-10 (Ten-Item Internet Gaming Disorder Test) \> 5 * For control group: non-player or occasional player (at least once in the previous year, but less than once a month) Exclusion Criteria: * Night worker * WIth treatment for sleep disorder or interfering with melatonin secretion (betablokers, melatonin supplements,some antidepressants) * Any pathology leading to circadian rythm disorder, neurological or psychiatric disorder * major addiction (any game or gambling disorder) except for coffee and tabacco
Where it's running
-
CHU de Besançon
Besançon, France Recruiting
Study contacts
- Principal investigator: Silvio GALLI, MD — CHU de Besançon
- Study coordinator: Karine CHARRIERE, PhD
- Email: kcharriere@chu-besancon.fr
- Phone: +3367840302
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How to take part
- Review the eligibility criteria above with your treating physician.
- Check the official listing on ClinicalTrials.gov for the latest contact details and recruitment status.
- Contact the study coordinator or principal investigator to ask for pre-screening. Pre-screening is free and never obligates you to enroll.