Game to boost psychological resilience after major life stress

A Randomized Controlled Trial to Examine the Impact of a Game-based Intervention in Promoting Positive Affectivity and Enhancing Psychological Resilience

Not applicable Interventional The University of Hong Kong · NCT07235696

This trial will try a 10-day game-based program to see if it increases positive emotions and improves mental health in adults who experienced major life stress.

Quick facts

PhaseNot applicable
Study typeInterventional
Enrollment60 (estimated)
Ages23 Years to 35 Years
SexAll
SponsorThe University of Hong Kong Academic / other
Locations1 site (Hong Kong)
Trial IDNCT07235696 on ClinicalTrials.gov

What this trial studies

Adults who speak Cantonese or Mandarin and report a major life stress in the past five years will be randomly assigned to a game-based intervention, a psychoeducation active control, or a waitlist control. Participants will complete their assigned 10-day program within two weeks and finish psychological assessments immediately after the program and again at three months. Researchers will compare changes in positive affectivity and broader mental health outcomes across groups and test whether changes in positive affectivity help explain any mental health benefits. The design uses random assignment and both active and waitlist controls to separate specific effects of the game from general engagement or time-related improvements.

Who should consider this trial

Good fit: Ideal candidates are adults fluent in Cantonese or Mandarin with at least one major life stress in the past five years, normal or corrected vision and hearing, and no formal diagnosis of major psychiatric illness or recent medications affecting mood or cognition.

Not a fit: People with major psychiatric diagnoses, recent use of psychotropic medications, major neurological or physical illness, pregnancy, a history of suicidal behavior, or prior experience with similar commercial computer repair simulation games may not benefit or be eligible.

Why it matters

Potential benefit: If successful, the game could provide a low-cost, scalable way to increase positive emotions and resilience after major life stress, potentially reducing stress-related symptoms.

How similar studies have performed: Prior digital and game-based positive-psychology interventions have shown modest improvements in mood and resilience in some studies, but evidence is still emerging and mixed.

Eligibility criteria

Show full inclusion / exclusion criteria
Inclusion Criteria:

* fluency in oral and written Cantonese or Mandarin;
* having experienced at least one major life stress in the recent 5 years (assessed by the Life Stress Index);
* normal or corrected-to-normal vision and hearing.

Exclusion Criteria:

* formal diagnosis of any major psychiatric illnesses or history of suicidal behaviour;
* major physical illness, neurological condition or traumatic brain injury;
* Intake of medication within the previous 6 months that may affect emotion or cognitive functions;
* pregnancy (for women);
* prior experience with any commercial computer repair simulation game.

Where this trial is running

Hong Kong

Study contacts

How to participate

  1. Review the eligibility criteria above with your treating physician.
  2. Visit the official trial page on ClinicalTrials.gov for the most current contact information and recruitment status.
  3. Contact the listed study coordinator or principal investigator to request pre-screening. Pre-screening is free and never obligates you to enroll.
Conditions Chronic StressTrauma ExposureResilience, PsychologicalMajor Life StressGame-Based InterventionPsychological ResiliencePositive Affectivity
Last reviewed 2026-06-13 by the Find a Trial editorial team. Information on this page is for educational purposes and is not medical advice. Always consult qualified healthcare professionals about clinical trial participation.